Single-Player VR / CO-OP VR | Unity February 2023 – November 2023
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Much of early parts of the process aren't allowed to be shown because of NDA.
PROJECT RESPONSIBILITIES
Going through the whole process, shaped the level Train Wreck in blockout following the intended experience, and worked with artists to bring it to life while maintaining the design. This includes, blockout, scripting, playtesting, and iteration. All while working with the other disciplines of the team to bring it together.
Scripting designing for other levels; combat encounters, narrative beats, and interactive sections. Coming up with smart solutions to design problems, trying to mitigate issues where possible.
Train Wreck
Screenshots
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Level Responsibilities
Shaping and pacing the level in blockout following the level requirements.
Working with environment artists to dress up the level while maintaining gameplay intentions
Scripting combat encounters, narrative beats, and bespoke moments in the level.
Iterating based on feedback and playtesting.
Working together with programmers for level functionality.
Level Iteration Gifs
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Full Level Playthrough
Other Levels
Level Responsibilities
Scripting combat encounters, narrative beats, and bespoke moments spread out amongst most other levels in the game.
Coming up with smart solutions to design problems, trying to mitigate issues where possible. And coming up with efficient solutions that mitigate extra work for all disciplines.